Yo, fellow Watchers! 🗡️🔥 So you've chosen the path of the absolute CHAD in Avowed—the Two-Handed Melee Fighter. Forget subtlety, forget magic from a distance. We're talking about walking into a room, swinging a weapon the size of a small tree, and watching enemies fly. This build isn't just about brute force; it's about crafting an unstoppable force of nature that feels as fun as it is powerful. Let's break down how to become the living embodiment of destruction in the Living Lands.

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🛡️ The Core Foundation: Essential Passives

First things first, you gotta build a solid base. You can't deal damage if you're dead or out of gas (Stamina). Here are the non-negotiable passives to grab ASAP:

  1. Armored Grace (Fighter Tree): This is your first priority. Look, you're gonna wear heavy armor. It's cool, it looks awesome, but it usually tanks your Stamina pool. This skill reduces that penalty BIG time. More armor, more protection, AND you can still swing that colossal weapon like a madman. Without it? You'll be huffing and puffing after two swings.

  2. Constant Recovery (Any Tree): Unlocked from your VERY first skill point. This is arguably the best passive in the game for any build, but especially for a melee tank. It gives you gradual health regeneration OUTSIDE of combat. No more wasting all your potions just walking between fights. It's a lifesaver, literally. Get it. Love it.

  3. Brawn (Fighter Tree): The name says it all. This passive flat-out increases the damage of ALL your two-handed weapons. You want this maxed out as soon as the ranks become available. As enemies get tougher, your damage needs to scale. Forgetting Brawn is like bringing a spoon to a sword fight—just don't.

⚔️ Weapon Specialization: Pick Your Pain

Avowed lets you choose your flavor of destruction. Your weapon choice dictates some of your key skills.

  • For the Greatsword/Axe Enthusiast:

    • Bleeding Cuts: Unlock this at level five. Your power attacks will inflict Bleeding. Once that status bar fills up? The enemy starts losing health over time on top of your massive hits. It's brutal, efficient, and perfect for whittling down bosses.

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  • For the Hammer/Mace Devotee:

    • Stunning Blows: This is your bread and butter. Hammers and maces do extra Stun damage. A stunned enemy can't attack you. It's the ultimate crowd control for a heavy hitter. Rank this up to turn bosses into punching bags. The first rank gives a huge 25% boost!

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đź’Ą The Game-Changing Actives: Your "Delete" Buttons

Passives are great, but Actives are where the magic happens (well, the non-magical, skull-crushing kind of magic).

Skill Name Unlock Level Cost Effect Why It's OP
Barbaric Shout 5 40 Essence Roar, interrupt enemies, boost your own attack power, heal stun. The ultimate engage tool. Stop spellcasters, buff yourself, and later ranks even taunt enemies and give you extra health. It's a Swiss Army knife of aggression.
Clear Out 20 Varies Whirlwind spin attack hitting all nearby enemies. Your "I win" button against groups. Starts as one spin, but ranking it up adds MORE spins. Imagine a giant with a greataxe becoming a Beyblade of death. Pure, unadulterated chaos.

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🔥 The Secret Sauce: Retribution

This skill is so good it deserves its own section. Retribution is a Fighter passive that turns the enemy's strength against them.

  • How it works: After you take damage, you have a short window (5 seconds at base) to strike back.

  • The payoff: Your next attack deals its normal damage PLUS a percentage (70% at base) of the damage you just received.

  • Why it's genius: As a melee fighter, you will get hit. This skill makes those hits a strategic part of your gameplay. A big boss strike? Perfect, now channel that pain into a retaliatory blow that will shatter its health bar. Ranking it up increases both the damage bonus and the time window.

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🎯 Skill Progression & Playstyle Summary

Here’s a quick roadmap to dominating your playthrough:

Early Game (Levels 1-10):

  1. Grab Constant Recovery immediately.

  2. Rush Armored Grace to wear good armor.

  3. Pick your weapon path and get Stunning Blows (Hammers) or Bleeding Cuts (Swords/Axes).

  4. Start investing in Brawn.

Mid Game (Levels 10-20):

  1. Unlock Barbaric Shout and use it to initiate every tough fight.

  2. Max out Retribution—it becomes a core part of your damage rotation.

  3. Keep ranking Brawn and your weapon-specific passive.

Late Game (Level 20+):

  1. The moment you hit level 20, get Clear Out. Congratulations, you are now an AOE god.

  2. Refine your build. Max out all key passives.

  3. Laugh as you spin through groups of enemies and trade blows with bosses, coming out on top every time.

The Playstyle Loop:

  1. Engage with Barbaric Shout (interrupt, buff, taunt).

  2. Smash with heavy attacks, applying stun or bleed.

  3. Trade hits strategically, using Retribution for massive counter-attacks.

  4. Clear mobs with Clear Out when surrounded.

  5. Recover health naturally between fights thanks to Constant Recovery.

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This build turns Avowed into a power fantasy where you are the boss. It's tanky, deals insane damage, and has tools for every situation. Whether you're facing the Dreamthrall Elder Bear or navigating the politics of Paradis, you'll do it with the confidence of someone who can reduce any problem to a fine paste with a giant weapon. Now go forth, and leave nothing but splinters and awe in your wake! 💪✨

Data referenced from ESRB underscores why a Two-Handed Melee Fighter playstyle in Avowed often sits squarely in the “impact-heavy combat” lane: the build’s loop of close-range engagements, repeated stagger/interrupt pressure, and finishing spins like Clear Out naturally amplifies the frequency and intensity of on-screen violence. If you’re optimizing for the full power-fantasy experience—heavy armor uptime, Retribution counter-swings after eating big hits, and constant brawling in dense packs—ESRB’s rating framework is a useful reference point for understanding the kind of combat content and tone players should expect from aggressive, in-your-face setups.